Friday, March 27, 2020

Online Roleplaying Rules Ver 2.1 (character Creation) Essays

Online roleplaying rules Ver 2.1 (character creation) Welcome Welcome to the Thiatre de More and our game of Vampire: The Past Returned in VP. Within this text you will find the ways to create a character for the game and how to submit yourself to engage in the game. If you seek more information on the Kindred a link named Vampire Homepage in the Thiatre will take you to a very imformitive site A little background on the game. We are currently running a game intermingled with both the Modern Day and Dark Ages campeign. The Thiatre de More and the lands of Knarl hold as grounds affected by the powers of Temporis causing it to be ripped back into time allowing the lands to fall under the old ways. Within the walls of the Thiatre a similar to a Dark Ages game takes place the time being similar to 1237 ad. Here the game strugles with oppression from the Camarilla, Sabbat, Inquisition, and Baali. Character Creation The first step to joining in with the game is to create a character. This text will leed you step by step in creating a Kindred within the Thiatre de More. As you create your character write out the information on a TXT file to send to the ST's and to keep as a reffrence for yourself. A blank character sheet can be found at the end of the character creation portion, simply cut and paste the sheet onto another TXT Step 1: Chosing your clan A vampire is a vampire no matter what. But like humans the Kindred separate themselves into groups called clans. Each clan has their own ways of looking at life (or unlife) as well as their own set of clan strength weeknesses and in clan disciplines (powers of the Kindred). The first step in creating your character is to chose your clan from the list provided. It is recomended for newer players to research the clan or clans you are interested in playing. The clans, their steriotype and their in clan Disciplines: Assimites - The mysterious "Saracens" of the Middle East have perfected the art of the silent kill. (Celerity, Obfuscate, Quietus) Brujah (old clan) - Philosophers, scholars and warriors, the fractious "Zealots" persue their dream of a perfect society. (Celerity, Potence, Presence) Catiff (not a clan) - The rare and luckless Canites with no clan are outcasts and disgraced. (any, except Thaumaturgy) Cappadocians - Seeking the wisdom of the grave, the "Graverobbers" call upon the spirits of the dead for enlightenment. (Auspex, Fortitude, Mortis) Followers of Set - Orriginally hailing from Egypt, the "Serpents" spread corruption and vice in their wake. (Obfuscate, Presence, Serpentis) Gangrel - Wanderers and rustics, the "Animals" are closer to the beasts of the forest than to any of their Cainite kin. (Animalism, Forttude, Protean) Lasombra (old clan) - Masters of darkness and shadows, the "Magisters" seek to controle mortal and vampiric society alike. (Dominate, Obtenebration, Obfuscate) Malkavian (old clan)- Cursed with insanity, the "Madmen" enjoy surreal and disturbing insight. (Dominate, Dementation, Obfuscate) Nosferatu - Hideous beyond words, the ostracized "Lepers" are spies and informants without equal. (Animalism, Obfuscate, Potence) Ravnos - Wandering vagabonds and hucksters, the "Charlatains" gleefully practice their arts of deception and theft. (Animalism, Chimerestry, Fortitude) Toreador - Lovers of art and beauty, the "Artisans" freely indulge in their tastes for the aesthetic. (Auspex, Celerity, Presence) Tremere - A young and insular clan of wizards, the sorcercerous "Userpers" struggle to establish themselves. (Auspex, Dominate, Thaumaturgy) Tzimisci (old clan) - Terrible Slavic fleshcrafters, the "Fiends" mercilessly lord over their mortal subjects. (Animalism, Auspex, Dominate) Ventrue - Imperious and commanding, the "Patricians" consider it their duty to lead vampiric society. (Dominate, Fortitude, Presence) Brujah (new clan) - Respecting no authority and acknowledging no leaders, the "Rabble" consider themselves free (Celerity, Potence, Presence) Lasombra (new clan) - Puppetmasters in the darkness, the Lasombra rule the Sabbat and controle the shadows. (Dominate, Obtenebration, Potence) Malkavian (new clan) - Commonly perceaved to be insane, the "Kooks" possess an uncany vision and wisdom. (Auspex, Dominate, Obfuscate) Tzimisci (new clan) - Called "Fiends" for good reason, the Tzimisci are noble yet cruelly inhuman. (Animalism, Auspex, Vicissitude) When you chose your clan mark it down on your character sheet as well as the disciplines listed for the clan. for further information on your clans specific flaw please

Friday, March 6, 2020

Anna Blair Etheridge essays

Anna Blair Etheridge essays Anna Blair Etheridge was an honored civil war nurse. She was well known to the people who fought in the war. Information about her childhood is scarce. She joined the army as a cook, and ended up being a nurse. She devoted her life to the army from the first battle at Blackburns Ford, in 1861, until the last battle at Petersburg, in 1865. Anna was born and raised in Detroit. There she lived in a small house with her dad, and her housekeeper named Belle. Later on when Anna turned twelve, she and her dad moved to Wisconsin, leaving behind a great friend named Sophie, and Belle. They were living in a one-room apartment. During that time she meet a new friend named Clara Jenkins. They loved to cook together. Clara always complemented her on how well she cooked. Soon after, Annas dad became very ill. She nursed him until he died. Not knowing what to do, she took Claras advice and moved back to Detroit with her friend Sophie and her family. Sophie was glad to see Anna back. The first few days together, they visited all the places they used to enjoy before Anna moved. Later on at dinnertime, Will, Sophies brother, said he was going to join the Union Army of Potomac to fight in the war. Union Army, were words Anna couldnt get out of her head. She wanted to join so badly. Anna didnt know how to break the news to Sophie. She finally did at dinnertime. Sophies parents were stunned too. They tried to talk her out of it but Anna followed what her soul told her to do. The next day Will and Anna went to sign up. The general at the sign up booth was only accepting eight girls to wash and clean. She waited in line for hours. When the general read the names off, she was amazed to hear her name was called. She was so overjoyed she couldnt sleep that ...